Bibliometric Analysis Toxicity Levels of MOBA Game Players Among Students and the General Public

Authors

  • Neng Cahya Ningsih Universitas Majalengka
  • Gary Gibran Amnesty Universitas Majalengka

DOI:

https://doi.org/10.58812/wsis.v2i01.538

Keywords:

Bibliometric, Online Games, MOBA, Toxicity, Student

Abstract

Multiplayer Online Battle Arena (MOBA) games have become a global phenomenon in the gaming industry. This article aims to examine the evolution, impact, and social aspects of MOBA games. We analyzed various literature sources, including scientific journals, articles, and research reports relevant to the keyword "MOBA." In our analysis, we see the development of MOBA games from their beginnings as modified real-time strategy (RTS) games to become a very popular standalone game genre. We also investigated the influence of MOBA games on mental health, social behavior, and addiction rates among players. Abstract P-ISSN: 2302-8734 Abstract Additionally, we explore social aspects such as communication within teams, development of collaborative skills, and learning related to MOBA gaming. Our research results show that MOBA games have a significant impact on players, both positive and negative. In a positive aspect, this game can improve social skills, strategic thinking skills, and team coordination. http://jurnal.umt.ac.id/index.php/jt/index E-ISSN: 2581-0006 Multiplayer Online Battle Arena (MOBA) games have become a global phenomenon in the gaming industry. This article aims to examine the evolution, impact, and social aspects of MOBA games. We analyzed various literature sources, including scientific journals, articles, and research reports relevant to the keyword "MOBA." In our analysis, we see the development of MOBA games from their beginnings as modified real-time strategy (RTS) games to become a very popular standalone game genre. We also investigated the influence of MOBA games on mental health, social behavior, and addiction rates among players. Additionally, we explore social aspects such as communication within teams, development of collaborative skills, and learning related to MOBA gaming. Our research results show that MOBA games have a significant impact on players, both positive and negative. In a positive aspect, this game can improve social skills, strategic thinking skills, and team coordination. However, there is also a risk of high levels of addiction and mental health disorders associated with excessive use. This research provides in-depth insight into the MOBA gaming phenomenon and the importance of understanding social aspects and their impact. However, there is also a risk of high levels of addiction and mental health disorders associated with excessive use. This research provides in-depth insight into the MOBA gaming phenomenon and the importance of understanding social aspects and their impact.

Keywords: Bibliometric, Online Games, MOBA, Toxicity, Student.

References

M. Aringer et al., “2019 European League Against Rheumatism/American College of Rheumatology Classification Criteria for Systemic Lupus Erythematosus,” Arthritis Rheumatol., vol. 71, no. 9, pp. 1400–1412, 2019, doi: 10.1002/art.40930.

H. Heflin, J. Shewmaker, and J. Nguyen, “Impact of mobile technology on student attitudes, engagement, and learning,” Comput. Educ., vol. 107, pp. 91–99, 2017, doi: 10.1016/j.compedu.2017.01.006.

T. M. SALIBA, “Curso Básico De Segurança E Higiene Ocupacional,” p. 92, 2013.

M. Cosović and B. Ramic-Brkić, “Application of game-based learning in cultural heritage,” CEUR Workshop Proc., vol. 2602, pp. 58–63, 2020.

H. B. Helbig, M. Graf, and M. Kiefer, “The role of action representations in visual object recognition,” Exp. Brain Res., vol. 174, no. 2, pp. 221–228, 2006, doi: 10.1007/s00221-006-0443-5.

J. López-Belmonte, A. J. Moreno-Guerrero, S. Pozo-Sánchez, and J. A. Marín-Marín, “Co-word analysis and academic performance from the Australasian Journal of Educational Technology in Web of Science,” Australas. J. Educ. Technol., vol. 37, no. 6, pp. 119–140, 2021, doi: 10.14742/ajet.6940.

J. E. Hirsch, “An index to quantify an individual’s scientific research output,” Proc. Natl. Acad. Sci. U. S. A., vol. 102, no. 46, pp. 16569–16572, 2005, doi: 10.1073/pnas.0507655102.

C. F. Machado and J. P. Davim, “Higher Education for Sustainability: A Bibliometric Approach—What, Where and Who Is Doing Research in This Subject?,” Sustain., vol. 14, no. 8, 2022, doi: 10.3390/su14084482.

I. Bekele, M. Hundessa, and B. Tilahun, “Nutrient Response Functions of Sorghum for Miesso District Central Rift Valley of Ethiopia,” Agric. Sci., vol. 13, no. 01, pp. 33–48, 2022, doi: 10.4236/as.2022.131004.

F. J. Martínez-López, R. Anaya-Sánchez, M. Fernández Giordano, and D. Lopez-Lopez, “Behind influencer marketing: key marketing decisions and their effects on followers’ responses,” J. Mark. Manag., vol. 36, no. 7–8, pp. 579–607, 2020, doi: 10.1080/0267257X.2020.1738525.

X. Liu, “Full-Text Citation Analysis : A New Method to Enhance,” J. Am. Soc. Inf. Sci. Technol., vol. 64, no. July, pp. 1852–1863, 2013, doi: 10.1002/asi.

R. Soler-Costa, A. J. Moreno-Guerrero, J. López-Belmonte, and J. A. Marín-Marín, “Co-word analysis and academic performance of the term tpack in web of science,” Sustain., vol. 13, no. 3, pp. 1–20, 2021, doi: 10.3390/su13031481.

H. M. Alzoubi, G. Ahmed, A. Al-Gasaymeh, and B. Al Kurdi, “Empirical study on sustainable supply chain strategies and its impact on competitive priorities: The mediating role of supply chain collaboration,” Manag. Sci. Lett., vol. 10, no. 3, pp. 703–708, 2020, doi: 10.5267/j.msl.2019.9.008.

Downloads

Published

2024-01-25

How to Cite

Ningsih, N. C., & Amnesty, G. G. (2024). Bibliometric Analysis Toxicity Levels of MOBA Game Players Among Students and the General Public. West Science Interdisciplinary Studies, 2(01), 44–52. https://doi.org/10.58812/wsis.v2i01.538